+ You can trade items with a demon named Geban. The large levels work well with four players. There is limited number of points available to equip cards, though, and each level counts as a point equipping four Level 4 cards isn’t possible when the point limit is less than 16 (the point limit increases as Victor levels up), forcing a continual mix-and-match of available cards in search of the best build. Each card is available in a number of levels as well Levels 1 through 4 were most common, but I did loot a Level 8 card (yes, the bonuses were massive!). Another good one is the “Blademaster” card, which adds over-drive at a faster rate and grants health-regen on crit with swords. One of my favorites was “The Moon” card, which, when equipped, grants an ice-explosion when Victor lands a critical hit. There are over a dozen varieties, and again each can be had in a number specializations. Victor can equip of number of cards for passive combat bonuses. Each type of weapon can be found with a large number of different specializations – which bring their own buffs and debuffs. Shotguns, lightning guns, swords, rapiers, scythes, hammers, spell books. Not a single crash or hang in 24 hours of gameplay. Won’t knock your socks off, but the level of detail (especially in the city levels) is excellent. New areas are difficult, and after leveling and becoming OP, activate different hexes (Hex of Pain reduces Victor Vran’s health over time, Hex of Time speeds enemies, and so on) for additional challenge and greater rewards. While there are a few smaller levels that house challenge bosses, most are large and spacious, with secrets hidden everywhere. Four-player coop and a detailed challenge system are welcome additions. Blessed with fun combat, great ambiance and large level design, it is cursed with mediocre voice acting, been-there-done-that story and an overly generous loot system (hello, clogged inventory). Victor Vran, a Witcher and Torchlight hybrid, is a top-down, monster-hunter hack’n slash. Given that it costs much less than $50, most of the criticism can simply be ignored. I've spent 10 hours on the game so far, and I plan to 100% complete it. The story could've had a bit more to it, but I suppose the money runs out quickly when you hire Geralt of Rivia to voice the main character :) It still has its moments, but this is more **** experience. If you like that sort of thing, you'll have a great time. In terms of humor: it's hit-or-miss, but at least there's a lot of it. There are many clever secrets that hit the right spot of being "fun to find", but not "too tedious to find". Here, it feels like "I am slashing the enemies with a sword".Įach weapon requires a different playstyle - it's not like "The rapier is like the sword, but it's faster and does less damage". In D3 it always felt like "I am doing DPS to the enemies". The game has a very dynamic combat system that is - in my opinion - superior to Diablo 3. It fills the void of the disappointment that was Diablo 3.
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